Everchanging
Your shape changing has evolved into something much more than what you once were. You can now not only turn into people that you have seen, but now can also alter your own body further into different forms.
Forms. As an action, you alter your shape into one of several forms. These states last for ten minutes or until you change forms/return to your base form.
- The Wall. Your size increases to large. You gain resistance to all physical damage types. You may make opportunity attacks without expending your only reaction. You function as half cover for allies behind you.
- Your walking speed is halved. You are limited to one attack per action.
- The Chimera. You gain wings and a flying speed of 30 feet. You gain gills and a swimming speed of 30 feet plus the ability to breathe underwater. You gain hooves and increase your walking speed by 5 feet.
- You gain vulnerability to all physical damage types.
- The Divine Light. You gain the ability to cast divine smite with ranged weapons besides firearms. Your lay on hands range extends to 10 feet.
- You gain disadvantage on melee attack rolls. Melee attacks made on you have advantage. Using lay on hands on yourself only gives half healing.
- The Devil's Reach. Your arms extend up to 10 feet. Your body becomes lighter, and you take half damage from fall damage, which begins at 30 feet. As a bonus action, you may deal 1d8 necrotic damage to yourself and create a simple weapon from your flesh. This weapon may disappear whenever you will it to, regardless of turn order.
- You have disadvantage on ranged attack rolls. You have disadvantage against being shoved or grappled.
Limb Regrowth. You regain lost limbs after 24 hours.
Poison Secretion. You may change between special forms (not including back to base form) twice a day with no limitations. After that, each subsequent alteration causes your body to secrete a purple poison that deals 2d10 poison damage to yourself, and increases by 1d10 each time. All creatures within a 10ft radius of you must succeed on a DC 16 Constitution saving throw or inhale the fumes and take the same amount of damage.
Increased Lifespan. You cannot die of old age.